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Sonic sprites sonic advance
Sonic sprites sonic advance












sonic sprites sonic advance

Sonic Advance Revamped will return someday I know you will make it happen. Once people see the work you've made, it will encourage them to help you, since you'll have the work to show for it.Įveryone learns and grows at their own pace, there's no rush. Once you've feel like you're ready to start game development on your game, do what you can, up until you feel like you're ready for having a team.

SONIC SPRITES SONIC ADVANCE HOW TO

You're currently learning game maker and that's a very good start, as someone like me have no clue how to use game maker but i probably can if I took the time to learn. And dont worry about finding a team either.

sonic sprites sonic advance

It's definitely not perfect and has some bugs I just can't seem to figure out (gonna have to redo or remove some gimmicks entirely) but I'm glad you enjoyed what I've done so far! Also the menu music is from sonic pinball party named "stick canyon" which is a gba rendition of one of my favorite night's into dreams tracks.Īs for my advice, I suggest not to worry about anything, you dont have to compare your work to others just because other people had the same attempt you did. I am curious to know if the menu theme is a new composition or if that's also from Pinball Party and I'm forgetting, and if you have any advice for getting back into the swing of working on a project like this/how to form a team to assist with things like programming.Ĭlick to expand.I really appreciate the feedback and long time no see Alex! Glad to see you're still planning on finishing Advance Revamped I'm really looking forward to it! This isnt a complete game im making I just made a small demo game to showcase this wip sonic advance style framework for sonic worlds im developing, that way anyone can make their own sonic advance fangame for sonic worlds. I'm happy to see that you've made so much progress already. There are loose ends and details that aren't exact in this demo, but I'm confident you can get this to feel just like Advance. It made me wish I had a proper team to help with my project.įor your project, I'm rooting for you.

sonic sprites sonic advance

Seeing so many of the same sorts of things I worked on present in the footage, kind of like.hit me upside the head. I've been in a rut with Sonic Advance Revamped for a couple of years I'm trying to move the game to a new engine in Game Maker: Studio, but starting over again is daunting and discouraging. To be honest, seeing this in the SAGE 2020 trailer with less context than what's present here, caught me off-guard in a very weird way. There are inconsistencies with how certain things function, but it's great overall. If not then a glitch is likely more that the animation at that point made an illegal combination and it stopped displaying it, that would be something to investigate there.This is really, really good. I don't know if deleting it or overwriting the file with random gibberish will do (might just crash the game) but worth a try. I would instead see about corrupting the model and/or animations (hopefully the nsbmd format by this point but it might be early enough to still be a custom or precursor format). This fallback thing presents an opportunity and likely makes life a bit easier.Ĭheats might be harder for this one - I don't know if they can usefully write the 3d processor on the DS ( ) to mess up the model or animations, and while you could alter the binary in memory to do an in game command then if you knew that you would have. If you manage to glitch things then rather than display nothing the game will fall back to just being the 2d sprites (seemingly from Sonic Advance) rather than have nothing at all which is fairly common both as a general failure prevention and to have something to do while the 3d animators are doing their thing. You might need to go into further detail there.Īt some point the beta for Sonic Rush (one video called it the E3 demo) leaked.














Sonic sprites sonic advance